Client: Social Game Universe
Project: Facebook game UI design

These user interface designs for Facebook games were created during the design and presentation phases of their respective projects, and provided options for the internal team at Social Game Universe.

The final games (top: GrowOps; bottom: iWon Prize Arcade) either used evolved versions of these concepts, or different UIs altogether; these designs helped shape new game features and ever-changing UI requirements during production.

For both games, hierarchy and organization were key. The use of clear vector elements and screen-legible, open-source typography allowed for interfaces that were adaptable, readable on screen and cost-effective.