
An intimate, classic point-and-click adventure game set in the SNOW universe – which just happens to be Toronto’s Queen Street
West neighbourhood in 2008. Guide Dana to her job at Abberline
Books, and explore her character through various conversations.
Will you help Dana learn to stick up for herself?
Game Features:
- simple mouse-driven interface
- explore Toronto's Queen Street West neighbourhood
- see two different endings
- engage in witty and engaging conversation!
SNOW was created as a final project for The Artsy Game Incubator,
and made its debut at Canzine 2008. It is an adaptation of my graphic novel of the same name.
The game has appeared in Game Developer Magazine; on Maisonneuve, Destructoid, GameSetWatch and Aboot Play.

"It’s an American Splendor comic delivered by way
of Monkey Island." —Destructoid
UPDATE: SNOW v1.1 has been released! This new version features higher-quality visuals, a simplified interface and various bug fixes (especially regarding scaled-up displays).

Art, Design and Programming: Benjamin Rivers
Special Thanks To: Jim Munroe, Superbrothers, Miguel Sternberg


SNOW isn't just a game; it's a Xeric Grant-winning graphic novel. Pick up where SNOW: The Adventure Game leaves off and see what happens to Dana. Buy the comics, or read them on your iPad or eReader.




